Continuing Education

Assessment and Treatment of Internet Gaming Disorder

Samuel C. Peter, MS, Meredith K. Ginley, PhD, and Rory A. Pfund, MS

Among both youth and adults, video gaming is a rapidly growing recreational activity. The American Psychiatric Association and the World Health Organization have identified problematic video gaming behavior as a clinical concern in need of further research and have conceptualized this condition as a behavioral addiction. Empirically validated assessment tools may aid in case conceptualization, and cognitive-behavioral techniques have accrued some evidence supporting their efficacy when targeting internet gaming disorder. Clinicians should consider employing goal setting, behavior tracking, and functional analyses, and should consider increasing alternative pleasurable activities, incentivizing specific behavior changes, and integrating caregivers into treatment when working with adolescents.

Credit 1
Level Intermediate
Price $25.00
Categories
Learning Objectives
  1. Identify assessment tools helpful in determining the severity of internet gaming disorder.
  2. Demonstrate techniques for effectively treating internet gaming disorder.
Citation

Peter, S. C., Ginley, M. K., & Pfund, R. A. (2020). Assessment and Treatment of Internet Gaming Disorder. Journal of Health Service Psychology, 46(1), 29–36. https://doi.org/10.1007/s42843-020-00005-2

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